Professional Experience

Technical founder and engineering leader with experience building and operating consumer platforms and games at global scale. Background spans - game technologies, infrastructure, automation, experimentation platforms, data platforms, and live services across PC, console, mobile, web and XR platforms.

Recent

Global Outlier Gaming (2023-2025)

Engineering + India Ops | Hyderabad + Remote

Core engineering team for two mobile titles (bullet-hell roguelike RPG and social casino):

Drove experimentation-driven development culture while remaining hands-on across the full technical stack.

Entrepreneurial Ventures

petrol.social (2021-2023)

Founder, CEO | Remote

Mobile-first collaborative game platform with UGC systems:

QYJO (2018-2021)

Founder | Hyderabad + Remote

Profitable product and consulting studio:

Scale & Leadership

Electronic Arts (2011-2017)

Technical Director | Hyderabad + Global

Progression: Software Engineer 2 → Software Engineer 3 → Associate Technical Director → Technical Director

Key Projects: Bejeweled Stars, PvZ Heroes, Tetris Blitz, Heroes of Dragon Age, Monopoly Slots, Monopoly Hotels, Pet Society, Sims Social

Early Career

Acony GmbH (2009-2011)

Game Programmer | Germany

Bulletrun - AAA F2P Online FPS (Unreal Engine 3, published by Sony Online Entertainment)

RZ2 Games (2007-2009)

Senior Game Programmer | Goa

Multi-platform development: PC (MMOFPS, Sports), Nintendo DS (Puzzle, Adventure, Kids), iOS/Facebook


Professional experience represents one dimension of interests and capabilities. Much learning and exploration happens outside formal work contexts.